Record Class ClientSpectatePacket
java.lang.Object
java.lang.Record
net.minestom.server.network.packet.client.play.ClientSpectatePacket
- All Implemented Interfaces:
NetworkBuffer.Writer,ClientPacket
The ClientSpectatePacket is sent when the client interacts with their hotbar to switch between entities.
Contrary to its name, it is actually used to teleport the player to the entity they are switching to,
rather than spectating them.
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Constructor Summary
ConstructorsConstructorDescriptionClientSpectatePacket(@NotNull UUID target) Creates an instance of aClientSpectatePacketrecord class.ClientSpectatePacket(@NotNull NetworkBuffer reader) -
Method Summary
Modifier and TypeMethodDescriptionfinal booleanIndicates whether some other object is "equal to" this one.final inthashCode()Returns a hash code value for this object.@NotNull UUIDtarget()Returns the value of thetargetrecord component.final StringtoString()Returns a string representation of this record class.voidwrite(@NotNull NetworkBuffer writer)
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Constructor Details
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ClientSpectatePacket
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ClientSpectatePacket
Creates an instance of aClientSpectatePacketrecord class.- Parameters:
target- the value for thetargetrecord component
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Method Details
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write
- Specified by:
writein interfaceNetworkBuffer.Writer
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toString
Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components. -
hashCode
public final int hashCode()Returns a hash code value for this object. The value is derived from the hash code of each of the record components. -
equals
Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared withObjects::equals(Object,Object). -
target
Returns the value of thetargetrecord component.- Returns:
- the value of the
targetrecord component
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