Package net.minestom.server.entity
package net.minestom.server.entity
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ClassDescriptionCould be a player, a monster, or an object.Class that allows to instantiate entities with projectile-like physics handling.Represents the game mode of a player.Represents an item on the ground.Those are the major actors of the serverRepresents the main or off hand of the player.Represents where is located the main hand of the player (can be changed in Minecraft option).Contains all the data required to store a skin.