Enum Class GameMode

java.lang.Object
java.lang.Enum<GameMode>
net.minestom.server.entity.GameMode
All Implemented Interfaces:
Serializable, Comparable<GameMode>, Constable

public enum GameMode extends Enum<GameMode>
Represents the game mode of a player.

Can be set with Player.setGameMode(GameMode).

  • Enum Constant Details Link icon

    • SURVIVAL Link icon

      public static final GameMode SURVIVAL
    • CREATIVE Link icon

      public static final GameMode CREATIVE
    • ADVENTURE Link icon

      public static final GameMode ADVENTURE
    • SPECTATOR Link icon

      public static final GameMode SPECTATOR
  • Method Details Link icon

    • values Link icon

      public static GameMode[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf Link icon

      public static GameMode valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null
    • id Link icon

      public byte id()
    • canTakeDamage Link icon

      public boolean canTakeDamage()
    • fromId Link icon

      @NotNull public static @NotNull GameMode fromId(int id)