Package net.minestom.server.sound
Interface SoundEvent
- All Superinterfaces:
net.kyori.adventure.key.Keyed
,ProtocolObject
,Sound.Type
,StaticProtocolObject
-
Field Summary
Modifier and TypeFieldDescriptionstatic final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
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static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
static final SoundEvent
-
Method Summary
Modifier and TypeMethodDescriptionstatic @Nullable SoundEvent
fromId
(int id) static @Nullable SoundEvent
fromNamespaceId
(@NotNull String namespaceID) static @Nullable SoundEvent
fromNamespaceId
(@NotNull NamespaceID namespaceID) default @NotNull net.kyori.adventure.key.Key
key()
static @NotNull Collection
<@NotNull SoundEvent> values()
Methods inherited from interface net.minestom.server.registry.ProtocolObject
name, namespace
Methods inherited from interface net.minestom.server.registry.StaticProtocolObject
id
-
Field Details
-
ENTITY_ALLAY_AMBIENT_WITH_ITEM
-
ENTITY_ALLAY_AMBIENT_WITHOUT_ITEM
-
ENTITY_ALLAY_DEATH
-
ENTITY_ALLAY_HURT
-
ENTITY_ALLAY_ITEM_GIVEN
-
ENTITY_ALLAY_ITEM_TAKEN
-
ENTITY_ALLAY_ITEM_THROWN
-
AMBIENT_CAVE
-
AMBIENT_BASALT_DELTAS_ADDITIONS
-
AMBIENT_BASALT_DELTAS_LOOP
-
AMBIENT_BASALT_DELTAS_MOOD
-
AMBIENT_CRIMSON_FOREST_ADDITIONS
-
AMBIENT_CRIMSON_FOREST_LOOP
-
AMBIENT_CRIMSON_FOREST_MOOD
-
AMBIENT_NETHER_WASTES_ADDITIONS
-
AMBIENT_NETHER_WASTES_LOOP
-
AMBIENT_NETHER_WASTES_MOOD
-
AMBIENT_SOUL_SAND_VALLEY_ADDITIONS
-
AMBIENT_SOUL_SAND_VALLEY_LOOP
-
AMBIENT_SOUL_SAND_VALLEY_MOOD
-
AMBIENT_WARPED_FOREST_ADDITIONS
-
AMBIENT_WARPED_FOREST_LOOP
-
AMBIENT_WARPED_FOREST_MOOD
-
AMBIENT_UNDERWATER_ENTER
-
AMBIENT_UNDERWATER_EXIT
-
AMBIENT_UNDERWATER_LOOP
-
AMBIENT_UNDERWATER_LOOP_ADDITIONS
-
AMBIENT_UNDERWATER_LOOP_ADDITIONS_RARE
-
AMBIENT_UNDERWATER_LOOP_ADDITIONS_ULTRA_RARE
-
BLOCK_AMETHYST_BLOCK_BREAK
-
BLOCK_AMETHYST_BLOCK_CHIME
-
BLOCK_AMETHYST_BLOCK_FALL
-
BLOCK_AMETHYST_BLOCK_HIT
-
BLOCK_AMETHYST_BLOCK_PLACE
-
BLOCK_AMETHYST_BLOCK_RESONATE
-
BLOCK_AMETHYST_BLOCK_STEP
-
BLOCK_AMETHYST_CLUSTER_BREAK
-
BLOCK_AMETHYST_CLUSTER_FALL
-
BLOCK_AMETHYST_CLUSTER_HIT
-
BLOCK_AMETHYST_CLUSTER_PLACE
-
BLOCK_AMETHYST_CLUSTER_STEP
-
BLOCK_ANCIENT_DEBRIS_BREAK
-
BLOCK_ANCIENT_DEBRIS_STEP
-
BLOCK_ANCIENT_DEBRIS_PLACE
-
BLOCK_ANCIENT_DEBRIS_HIT
-
BLOCK_ANCIENT_DEBRIS_FALL
-
BLOCK_ANVIL_BREAK
-
BLOCK_ANVIL_DESTROY
-
BLOCK_ANVIL_FALL
-
BLOCK_ANVIL_HIT
-
BLOCK_ANVIL_LAND
-
BLOCK_ANVIL_PLACE
-
BLOCK_ANVIL_STEP
-
BLOCK_ANVIL_USE
-
ITEM_ARMOR_EQUIP_CHAIN
-
ITEM_ARMOR_EQUIP_DIAMOND
-
ITEM_ARMOR_EQUIP_ELYTRA
-
ITEM_ARMOR_EQUIP_GENERIC
-
ITEM_ARMOR_EQUIP_GOLD
-
ITEM_ARMOR_EQUIP_IRON
-
ITEM_ARMOR_EQUIP_LEATHER
-
ITEM_ARMOR_EQUIP_NETHERITE
-
ITEM_ARMOR_EQUIP_TURTLE
-
ENTITY_ARMOR_STAND_BREAK
-
ENTITY_ARMOR_STAND_FALL
-
ENTITY_ARMOR_STAND_HIT
-
ENTITY_ARMOR_STAND_PLACE
-
ENTITY_ARROW_HIT
-
ENTITY_ARROW_HIT_PLAYER
-
ENTITY_ARROW_SHOOT
-
ITEM_AXE_STRIP
-
ITEM_AXE_SCRAPE
-
ITEM_AXE_WAX_OFF
-
ENTITY_AXOLOTL_ATTACK
-
ENTITY_AXOLOTL_DEATH
-
ENTITY_AXOLOTL_HURT
-
ENTITY_AXOLOTL_IDLE_AIR
-
ENTITY_AXOLOTL_IDLE_WATER
-
ENTITY_AXOLOTL_SPLASH
-
ENTITY_AXOLOTL_SWIM
-
BLOCK_AZALEA_BREAK
-
BLOCK_AZALEA_FALL
-
BLOCK_AZALEA_HIT
-
BLOCK_AZALEA_PLACE
-
BLOCK_AZALEA_STEP
-
BLOCK_AZALEA_LEAVES_BREAK
-
BLOCK_AZALEA_LEAVES_FALL
-
BLOCK_AZALEA_LEAVES_HIT
-
BLOCK_AZALEA_LEAVES_PLACE
-
BLOCK_AZALEA_LEAVES_STEP
-
BLOCK_BAMBOO_BREAK
-
BLOCK_BAMBOO_FALL
-
BLOCK_BAMBOO_HIT
-
BLOCK_BAMBOO_PLACE
-
BLOCK_BAMBOO_STEP
-
BLOCK_BAMBOO_SAPLING_BREAK
-
BLOCK_BAMBOO_SAPLING_HIT
-
BLOCK_BAMBOO_SAPLING_PLACE
-
BLOCK_BAMBOO_WOOD_BREAK
-
BLOCK_BAMBOO_WOOD_FALL
-
BLOCK_BAMBOO_WOOD_HIT
-
BLOCK_BAMBOO_WOOD_PLACE
-
BLOCK_BAMBOO_WOOD_STEP
-
BLOCK_BAMBOO_WOOD_DOOR_CLOSE
-
BLOCK_BAMBOO_WOOD_DOOR_OPEN
-
BLOCK_BAMBOO_WOOD_TRAPDOOR_CLOSE
-
BLOCK_BAMBOO_WOOD_TRAPDOOR_OPEN
-
BLOCK_BAMBOO_WOOD_BUTTON_CLICK_OFF
-
BLOCK_BAMBOO_WOOD_BUTTON_CLICK_ON
-
BLOCK_BAMBOO_WOOD_PRESSURE_PLATE_CLICK_OFF
-
BLOCK_BAMBOO_WOOD_PRESSURE_PLATE_CLICK_ON
-
BLOCK_BAMBOO_WOOD_FENCE_GATE_CLOSE
-
BLOCK_BAMBOO_WOOD_FENCE_GATE_OPEN
-
BLOCK_BARREL_CLOSE
-
BLOCK_BARREL_OPEN
-
BLOCK_BASALT_BREAK
-
BLOCK_BASALT_STEP
-
BLOCK_BASALT_PLACE
-
BLOCK_BASALT_HIT
-
BLOCK_BASALT_FALL
-
ENTITY_BAT_AMBIENT
-
ENTITY_BAT_DEATH
-
ENTITY_BAT_HURT
-
ENTITY_BAT_LOOP
-
ENTITY_BAT_TAKEOFF
-
BLOCK_BEACON_ACTIVATE
-
BLOCK_BEACON_AMBIENT
-
BLOCK_BEACON_DEACTIVATE
-
BLOCK_BEACON_POWER_SELECT
-
ENTITY_BEE_DEATH
-
ENTITY_BEE_HURT
-
ENTITY_BEE_LOOP_AGGRESSIVE
-
ENTITY_BEE_LOOP
-
ENTITY_BEE_STING
-
ENTITY_BEE_POLLINATE
-
BLOCK_BEEHIVE_DRIP
-
BLOCK_BEEHIVE_ENTER
-
BLOCK_BEEHIVE_EXIT
-
BLOCK_BEEHIVE_SHEAR
-
BLOCK_BEEHIVE_WORK
-
BLOCK_BELL_USE
-
BLOCK_BELL_RESONATE
-
BLOCK_BIG_DRIPLEAF_BREAK
-
BLOCK_BIG_DRIPLEAF_FALL
-
BLOCK_BIG_DRIPLEAF_HIT
-
BLOCK_BIG_DRIPLEAF_PLACE
-
BLOCK_BIG_DRIPLEAF_STEP
-
ENTITY_BLAZE_AMBIENT
-
ENTITY_BLAZE_BURN
-
ENTITY_BLAZE_DEATH
-
ENTITY_BLAZE_HURT
-
ENTITY_BLAZE_SHOOT
-
ENTITY_BOAT_PADDLE_LAND
-
ENTITY_BOAT_PADDLE_WATER
-
BLOCK_BONE_BLOCK_BREAK
-
BLOCK_BONE_BLOCK_FALL
-
BLOCK_BONE_BLOCK_HIT
-
BLOCK_BONE_BLOCK_PLACE
-
BLOCK_BONE_BLOCK_STEP
-
ITEM_BONE_MEAL_USE
-
ITEM_BOOK_PAGE_TURN
-
ITEM_BOOK_PUT
-
BLOCK_BLASTFURNACE_FIRE_CRACKLE
-
ITEM_BOTTLE_EMPTY
-
ITEM_BOTTLE_FILL
-
ITEM_BOTTLE_FILL_DRAGONBREATH
-
ENTITY_BREEZE_INHALE
-
ENTITY_BREEZE_IDLE_GROUND
-
ENTITY_BREEZE_IDLE_AIR
-
ENTITY_BREEZE_SHOOT
-
ENTITY_BREEZE_JUMP
-
ENTITY_BREEZE_LAND
-
ENTITY_BREEZE_SLIDE
-
ENTITY_BREEZE_DEATH
-
ENTITY_BREEZE_HURT
-
BLOCK_BREWING_STAND_BREW
-
ITEM_BRUSH_BRUSHING_GENERIC
-
ITEM_BRUSH_BRUSHING_SAND
-
ITEM_BRUSH_BRUSHING_GRAVEL
-
ITEM_BRUSH_BRUSHING_SAND_COMPLETE
-
ITEM_BRUSH_BRUSHING_GRAVEL_COMPLETE
-
BLOCK_BUBBLE_COLUMN_BUBBLE_POP
-
BLOCK_BUBBLE_COLUMN_UPWARDS_AMBIENT
-
BLOCK_BUBBLE_COLUMN_UPWARDS_INSIDE
-
BLOCK_BUBBLE_COLUMN_WHIRLPOOL_AMBIENT
-
BLOCK_BUBBLE_COLUMN_WHIRLPOOL_INSIDE
-
ITEM_BUCKET_EMPTY
-
ITEM_BUCKET_EMPTY_AXOLOTL
-
ITEM_BUCKET_EMPTY_FISH
-
ITEM_BUCKET_EMPTY_LAVA
-
ITEM_BUCKET_EMPTY_POWDER_SNOW
-
ITEM_BUCKET_EMPTY_TADPOLE
-
ITEM_BUCKET_FILL
-
ITEM_BUCKET_FILL_AXOLOTL
-
ITEM_BUCKET_FILL_FISH
-
ITEM_BUCKET_FILL_LAVA
-
ITEM_BUCKET_FILL_POWDER_SNOW
-
ITEM_BUCKET_FILL_TADPOLE
-
ITEM_BUNDLE_DROP_CONTENTS
-
ITEM_BUNDLE_INSERT
-
ITEM_BUNDLE_REMOVE_ONE
-
BLOCK_CAKE_ADD_CANDLE
-
BLOCK_CALCITE_BREAK
-
BLOCK_CALCITE_STEP
-
BLOCK_CALCITE_PLACE
-
BLOCK_CALCITE_HIT
-
BLOCK_CALCITE_FALL
-
ENTITY_CAMEL_AMBIENT
-
ENTITY_CAMEL_DASH
-
ENTITY_CAMEL_DASH_READY
-
ENTITY_CAMEL_DEATH
-
ENTITY_CAMEL_EAT
-
ENTITY_CAMEL_HURT
-
ENTITY_CAMEL_SADDLE
-
ENTITY_CAMEL_SIT
-
ENTITY_CAMEL_STAND
-
ENTITY_CAMEL_STEP
-
ENTITY_CAMEL_STEP_SAND
-
BLOCK_CAMPFIRE_CRACKLE
-
BLOCK_CANDLE_AMBIENT
-
BLOCK_CANDLE_BREAK
-
BLOCK_CANDLE_EXTINGUISH
-
BLOCK_CANDLE_FALL
-
BLOCK_CANDLE_HIT
-
BLOCK_CANDLE_PLACE
-
BLOCK_CANDLE_STEP
-
ENTITY_CAT_AMBIENT
-
ENTITY_CAT_STRAY_AMBIENT
-
ENTITY_CAT_DEATH
-
ENTITY_CAT_EAT
-
ENTITY_CAT_HISS
-
ENTITY_CAT_BEG_FOR_FOOD
-
ENTITY_CAT_HURT
-
ENTITY_CAT_PURR
-
ENTITY_CAT_PURREOW
-
BLOCK_CAVE_VINES_BREAK
-
BLOCK_CAVE_VINES_FALL
-
BLOCK_CAVE_VINES_HIT
-
BLOCK_CAVE_VINES_PLACE
-
BLOCK_CAVE_VINES_STEP
-
BLOCK_CAVE_VINES_PICK_BERRIES
-
BLOCK_CHAIN_BREAK
-
BLOCK_CHAIN_FALL
-
BLOCK_CHAIN_HIT
-
BLOCK_CHAIN_PLACE
-
BLOCK_CHAIN_STEP
-
BLOCK_CHERRY_WOOD_BREAK
-
BLOCK_CHERRY_WOOD_FALL
-
BLOCK_CHERRY_WOOD_HIT
-
BLOCK_CHERRY_WOOD_PLACE
-
BLOCK_CHERRY_WOOD_STEP
-
BLOCK_CHERRY_SAPLING_BREAK
-
BLOCK_CHERRY_SAPLING_FALL
-
BLOCK_CHERRY_SAPLING_HIT
-
BLOCK_CHERRY_SAPLING_PLACE
-
BLOCK_CHERRY_SAPLING_STEP
-
BLOCK_CHERRY_LEAVES_BREAK
-
BLOCK_CHERRY_LEAVES_FALL
-
BLOCK_CHERRY_LEAVES_HIT
-
BLOCK_CHERRY_LEAVES_PLACE
-
BLOCK_CHERRY_LEAVES_STEP
-
BLOCK_CHERRY_WOOD_HANGING_SIGN_STEP
-
BLOCK_CHERRY_WOOD_HANGING_SIGN_BREAK
-
BLOCK_CHERRY_WOOD_HANGING_SIGN_FALL
-
BLOCK_CHERRY_WOOD_HANGING_SIGN_HIT
-
BLOCK_CHERRY_WOOD_HANGING_SIGN_PLACE
-
BLOCK_CHERRY_WOOD_DOOR_CLOSE
-
BLOCK_CHERRY_WOOD_DOOR_OPEN
-
BLOCK_CHERRY_WOOD_TRAPDOOR_CLOSE
-
BLOCK_CHERRY_WOOD_TRAPDOOR_OPEN
-
BLOCK_CHERRY_WOOD_BUTTON_CLICK_OFF
-
BLOCK_CHERRY_WOOD_BUTTON_CLICK_ON
-
BLOCK_CHERRY_WOOD_PRESSURE_PLATE_CLICK_OFF
-
BLOCK_CHERRY_WOOD_PRESSURE_PLATE_CLICK_ON
-
BLOCK_CHERRY_WOOD_FENCE_GATE_CLOSE
-
BLOCK_CHERRY_WOOD_FENCE_GATE_OPEN
-
BLOCK_CHEST_CLOSE
-
BLOCK_CHEST_LOCKED
-
BLOCK_CHEST_OPEN
-
ENTITY_CHICKEN_AMBIENT
-
ENTITY_CHICKEN_DEATH
-
ENTITY_CHICKEN_EGG
-
ENTITY_CHICKEN_HURT
-
ENTITY_CHICKEN_STEP
-
BLOCK_CHISELED_BOOKSHELF_BREAK
-
BLOCK_CHISELED_BOOKSHELF_FALL
-
BLOCK_CHISELED_BOOKSHELF_HIT
-
BLOCK_CHISELED_BOOKSHELF_INSERT
-
BLOCK_CHISELED_BOOKSHELF_INSERT_ENCHANTED
-
BLOCK_CHISELED_BOOKSHELF_STEP
-
BLOCK_CHISELED_BOOKSHELF_PICKUP
-
BLOCK_CHISELED_BOOKSHELF_PICKUP_ENCHANTED
-
BLOCK_CHISELED_BOOKSHELF_PLACE
-
BLOCK_CHORUS_FLOWER_DEATH
-
BLOCK_CHORUS_FLOWER_GROW
-
ITEM_CHORUS_FRUIT_TELEPORT
-
ENTITY_COD_AMBIENT
-
ENTITY_COD_DEATH
-
ENTITY_COD_FLOP
-
ENTITY_COD_HURT
-
BLOCK_COMPARATOR_CLICK
-
BLOCK_COMPOSTER_EMPTY
-
BLOCK_COMPOSTER_FILL
-
BLOCK_COMPOSTER_FILL_SUCCESS
-
BLOCK_COMPOSTER_READY
-
BLOCK_CONDUIT_ACTIVATE
-
BLOCK_CONDUIT_AMBIENT
-
BLOCK_CONDUIT_AMBIENT_SHORT
-
BLOCK_CONDUIT_ATTACK_TARGET
-
BLOCK_CONDUIT_DEACTIVATE
-
BLOCK_COPPER_BULB_BREAK
-
BLOCK_COPPER_BULB_STEP
-
BLOCK_COPPER_BULB_PLACE
-
BLOCK_COPPER_BULB_HIT
-
BLOCK_COPPER_BULB_FALL
-
BLOCK_COPPER_BULB_TURN_ON
-
BLOCK_COPPER_BULB_TURN_OFF
-
BLOCK_COPPER_BREAK
-
BLOCK_COPPER_STEP
-
BLOCK_COPPER_PLACE
-
BLOCK_COPPER_HIT
-
BLOCK_COPPER_FALL
-
BLOCK_COPPER_DOOR_CLOSE
-
BLOCK_COPPER_DOOR_OPEN
-
BLOCK_COPPER_GRATE_BREAK
-
BLOCK_COPPER_GRATE_STEP
-
BLOCK_COPPER_GRATE_PLACE
-
BLOCK_COPPER_GRATE_HIT
-
BLOCK_COPPER_GRATE_FALL
-
BLOCK_COPPER_TRAPDOOR_CLOSE
-
BLOCK_COPPER_TRAPDOOR_OPEN
-
BLOCK_CORAL_BLOCK_BREAK
-
BLOCK_CORAL_BLOCK_FALL
-
BLOCK_CORAL_BLOCK_HIT
-
BLOCK_CORAL_BLOCK_PLACE
-
BLOCK_CORAL_BLOCK_STEP
-
ENTITY_COW_AMBIENT
-
ENTITY_COW_DEATH
-
ENTITY_COW_HURT
-
ENTITY_COW_MILK
-
ENTITY_COW_STEP
-
BLOCK_CRAFTER_CRAFT
-
BLOCK_CRAFTER_FAIL
-
ENTITY_CREEPER_DEATH
-
ENTITY_CREEPER_HURT
-
ENTITY_CREEPER_PRIMED
-
BLOCK_CROP_BREAK
-
ITEM_CROP_PLANT
-
ITEM_CROSSBOW_HIT
-
ITEM_CROSSBOW_LOADING_END
-
ITEM_CROSSBOW_LOADING_MIDDLE
-
ITEM_CROSSBOW_LOADING_START
-
ITEM_CROSSBOW_QUICK_CHARGE_1
-
ITEM_CROSSBOW_QUICK_CHARGE_2
-
ITEM_CROSSBOW_QUICK_CHARGE_3
-
ITEM_CROSSBOW_SHOOT
-
BLOCK_DECORATED_POT_BREAK
-
BLOCK_DECORATED_POT_FALL
-
BLOCK_DECORATED_POT_HIT
-
BLOCK_DECORATED_POT_INSERT
-
BLOCK_DECORATED_POT_INSERT_FAIL
-
BLOCK_DECORATED_POT_STEP
-
BLOCK_DECORATED_POT_PLACE
-
BLOCK_DECORATED_POT_SHATTER
-
BLOCK_DEEPSLATE_BRICKS_BREAK
-
BLOCK_DEEPSLATE_BRICKS_FALL
-
BLOCK_DEEPSLATE_BRICKS_HIT
-
BLOCK_DEEPSLATE_BRICKS_PLACE
-
BLOCK_DEEPSLATE_BRICKS_STEP
-
BLOCK_DEEPSLATE_BREAK
-
BLOCK_DEEPSLATE_FALL
-
BLOCK_DEEPSLATE_HIT
-
BLOCK_DEEPSLATE_PLACE
-
BLOCK_DEEPSLATE_STEP
-
BLOCK_DEEPSLATE_TILES_BREAK
-
BLOCK_DEEPSLATE_TILES_FALL
-
BLOCK_DEEPSLATE_TILES_HIT
-
BLOCK_DEEPSLATE_TILES_PLACE
-
BLOCK_DEEPSLATE_TILES_STEP
-
BLOCK_DISPENSER_DISPENSE
-
BLOCK_DISPENSER_FAIL
-
BLOCK_DISPENSER_LAUNCH
-
ENTITY_DOLPHIN_AMBIENT
-
ENTITY_DOLPHIN_AMBIENT_WATER
-
ENTITY_DOLPHIN_ATTACK
-
ENTITY_DOLPHIN_DEATH
-
ENTITY_DOLPHIN_EAT
-
ENTITY_DOLPHIN_HURT
-
ENTITY_DOLPHIN_JUMP
-
ENTITY_DOLPHIN_PLAY
-
ENTITY_DOLPHIN_SPLASH
-
ENTITY_DOLPHIN_SWIM
-
ENTITY_DONKEY_AMBIENT
-
ENTITY_DONKEY_ANGRY
-
ENTITY_DONKEY_CHEST
-
ENTITY_DONKEY_DEATH
-
ENTITY_DONKEY_EAT
-
ENTITY_DONKEY_HURT
-
BLOCK_DRIPSTONE_BLOCK_BREAK
-
BLOCK_DRIPSTONE_BLOCK_STEP
-
BLOCK_DRIPSTONE_BLOCK_PLACE
-
BLOCK_DRIPSTONE_BLOCK_HIT
-
BLOCK_DRIPSTONE_BLOCK_FALL
-
BLOCK_POINTED_DRIPSTONE_BREAK
-
BLOCK_POINTED_DRIPSTONE_STEP
-
BLOCK_POINTED_DRIPSTONE_PLACE
-
BLOCK_POINTED_DRIPSTONE_HIT
-
BLOCK_POINTED_DRIPSTONE_FALL
-
BLOCK_POINTED_DRIPSTONE_LAND
-
BLOCK_POINTED_DRIPSTONE_DRIP_LAVA
-
BLOCK_POINTED_DRIPSTONE_DRIP_WATER
-
BLOCK_POINTED_DRIPSTONE_DRIP_LAVA_INTO_CAULDRON
-
BLOCK_POINTED_DRIPSTONE_DRIP_WATER_INTO_CAULDRON
-
BLOCK_BIG_DRIPLEAF_TILT_DOWN
-
BLOCK_BIG_DRIPLEAF_TILT_UP
-
ENTITY_DROWNED_AMBIENT
-
ENTITY_DROWNED_AMBIENT_WATER
-
ENTITY_DROWNED_DEATH
-
ENTITY_DROWNED_DEATH_WATER
-
ENTITY_DROWNED_HURT
-
ENTITY_DROWNED_HURT_WATER
-
ENTITY_DROWNED_SHOOT
-
ENTITY_DROWNED_STEP
-
ENTITY_DROWNED_SWIM
-
ITEM_DYE_USE
-
ENTITY_EGG_THROW
-
ENTITY_ELDER_GUARDIAN_AMBIENT
-
ENTITY_ELDER_GUARDIAN_AMBIENT_LAND
-
ENTITY_ELDER_GUARDIAN_CURSE
-
ENTITY_ELDER_GUARDIAN_DEATH
-
ENTITY_ELDER_GUARDIAN_DEATH_LAND
-
ENTITY_ELDER_GUARDIAN_FLOP
-
ENTITY_ELDER_GUARDIAN_HURT
-
ENTITY_ELDER_GUARDIAN_HURT_LAND
-
ITEM_ELYTRA_FLYING
-
BLOCK_ENCHANTMENT_TABLE_USE
-
BLOCK_ENDER_CHEST_CLOSE
-
BLOCK_ENDER_CHEST_OPEN
-
ENTITY_ENDER_DRAGON_AMBIENT
-
ENTITY_ENDER_DRAGON_DEATH
-
ENTITY_DRAGON_FIREBALL_EXPLODE
-
ENTITY_ENDER_DRAGON_FLAP
-
ENTITY_ENDER_DRAGON_GROWL
-
ENTITY_ENDER_DRAGON_HURT
-
ENTITY_ENDER_DRAGON_SHOOT
-
ENTITY_ENDER_EYE_DEATH
-
ENTITY_ENDER_EYE_LAUNCH
-
ENTITY_ENDERMAN_AMBIENT
-
ENTITY_ENDERMAN_DEATH
-
ENTITY_ENDERMAN_HURT
-
ENTITY_ENDERMAN_SCREAM
-
ENTITY_ENDERMAN_STARE
-
ENTITY_ENDERMAN_TELEPORT
-
ENTITY_ENDERMITE_AMBIENT
-
ENTITY_ENDERMITE_DEATH
-
ENTITY_ENDERMITE_HURT
-
ENTITY_ENDERMITE_STEP
-
ENTITY_ENDER_PEARL_THROW
-
BLOCK_END_GATEWAY_SPAWN
-
BLOCK_END_PORTAL_FRAME_FILL
-
BLOCK_END_PORTAL_SPAWN
-
ENTITY_EVOKER_AMBIENT
-
ENTITY_EVOKER_CAST_SPELL
-
ENTITY_EVOKER_CELEBRATE
-
ENTITY_EVOKER_DEATH
-
ENTITY_EVOKER_FANGS_ATTACK
-
ENTITY_EVOKER_HURT
-
ENTITY_EVOKER_PREPARE_ATTACK
-
ENTITY_EVOKER_PREPARE_SUMMON
-
ENTITY_EVOKER_PREPARE_WOLOLO
-
ENTITY_EXPERIENCE_BOTTLE_THROW
-
ENTITY_EXPERIENCE_ORB_PICKUP
-
BLOCK_FENCE_GATE_CLOSE
-
BLOCK_FENCE_GATE_OPEN
-
ITEM_FIRECHARGE_USE
-
ENTITY_FIREWORK_ROCKET_BLAST
-
ENTITY_FIREWORK_ROCKET_BLAST_FAR
-
ENTITY_FIREWORK_ROCKET_LARGE_BLAST
-
ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR
-
ENTITY_FIREWORK_ROCKET_LAUNCH
-
ENTITY_FIREWORK_ROCKET_SHOOT
-
ENTITY_FIREWORK_ROCKET_TWINKLE
-
ENTITY_FIREWORK_ROCKET_TWINKLE_FAR
-
BLOCK_FIRE_AMBIENT
-
BLOCK_FIRE_EXTINGUISH
-
ENTITY_FISH_SWIM
-
ENTITY_FISHING_BOBBER_RETRIEVE
-
ENTITY_FISHING_BOBBER_SPLASH
-
ENTITY_FISHING_BOBBER_THROW
-
ITEM_FLINTANDSTEEL_USE
-
BLOCK_FLOWERING_AZALEA_BREAK
-
BLOCK_FLOWERING_AZALEA_FALL
-
BLOCK_FLOWERING_AZALEA_HIT
-
BLOCK_FLOWERING_AZALEA_PLACE
-
BLOCK_FLOWERING_AZALEA_STEP
-
ENTITY_FOX_AGGRO
-
ENTITY_FOX_AMBIENT
-
ENTITY_FOX_BITE
-
ENTITY_FOX_DEATH
-
ENTITY_FOX_EAT
-
ENTITY_FOX_HURT
-
ENTITY_FOX_SCREECH
-
ENTITY_FOX_SLEEP
-
ENTITY_FOX_SNIFF
-
ENTITY_FOX_SPIT
-
ENTITY_FOX_TELEPORT
-
BLOCK_SUSPICIOUS_SAND_BREAK
-
BLOCK_SUSPICIOUS_SAND_STEP
-
BLOCK_SUSPICIOUS_SAND_PLACE
-
BLOCK_SUSPICIOUS_SAND_HIT
-
BLOCK_SUSPICIOUS_SAND_FALL
-
BLOCK_SUSPICIOUS_GRAVEL_BREAK
-
BLOCK_SUSPICIOUS_GRAVEL_STEP
-
BLOCK_SUSPICIOUS_GRAVEL_PLACE
-
BLOCK_SUSPICIOUS_GRAVEL_HIT
-
BLOCK_SUSPICIOUS_GRAVEL_FALL
-
BLOCK_FROGLIGHT_BREAK
-
BLOCK_FROGLIGHT_FALL
-
BLOCK_FROGLIGHT_HIT
-
BLOCK_FROGLIGHT_PLACE
-
BLOCK_FROGLIGHT_STEP
-
BLOCK_FROGSPAWN_STEP
-
BLOCK_FROGSPAWN_BREAK
-
BLOCK_FROGSPAWN_FALL
-
BLOCK_FROGSPAWN_HATCH
-
BLOCK_FROGSPAWN_HIT
-
BLOCK_FROGSPAWN_PLACE
-
ENTITY_FROG_AMBIENT
-
ENTITY_FROG_DEATH
-
ENTITY_FROG_EAT
-
ENTITY_FROG_HURT
-
ENTITY_FROG_LAY_SPAWN
-
ENTITY_FROG_LONG_JUMP
-
ENTITY_FROG_STEP
-
ENTITY_FROG_TONGUE
-
BLOCK_ROOTS_BREAK
-
BLOCK_ROOTS_STEP
-
BLOCK_ROOTS_PLACE
-
BLOCK_ROOTS_HIT
-
BLOCK_ROOTS_FALL
-
BLOCK_FURNACE_FIRE_CRACKLE
-
ENTITY_GENERIC_BIG_FALL
-
ENTITY_GENERIC_BURN
-
ENTITY_GENERIC_DEATH
-
ENTITY_GENERIC_DRINK
-
ENTITY_GENERIC_EAT
-
ENTITY_GENERIC_EXPLODE
-
ENTITY_GENERIC_EXTINGUISH_FIRE
-
ENTITY_GENERIC_HURT
-
ENTITY_GENERIC_SMALL_FALL
-
ENTITY_GENERIC_SPLASH
-
ENTITY_GENERIC_SWIM
-
ENTITY_GHAST_AMBIENT
-
ENTITY_GHAST_DEATH
-
ENTITY_GHAST_HURT
-
ENTITY_GHAST_SCREAM
-
ENTITY_GHAST_SHOOT
-
ENTITY_GHAST_WARN
-
BLOCK_GILDED_BLACKSTONE_BREAK
-
BLOCK_GILDED_BLACKSTONE_FALL
-
BLOCK_GILDED_BLACKSTONE_HIT
-
BLOCK_GILDED_BLACKSTONE_PLACE
-
BLOCK_GILDED_BLACKSTONE_STEP
-
BLOCK_GLASS_BREAK
-
BLOCK_GLASS_FALL
-
BLOCK_GLASS_HIT
-
BLOCK_GLASS_PLACE
-
BLOCK_GLASS_STEP
-
ITEM_GLOW_INK_SAC_USE
-
ENTITY_GLOW_ITEM_FRAME_ADD_ITEM
-
ENTITY_GLOW_ITEM_FRAME_BREAK
-
ENTITY_GLOW_ITEM_FRAME_PLACE
-
ENTITY_GLOW_ITEM_FRAME_REMOVE_ITEM
-
ENTITY_GLOW_ITEM_FRAME_ROTATE_ITEM
-
ENTITY_GLOW_SQUID_AMBIENT
-
ENTITY_GLOW_SQUID_DEATH
-
ENTITY_GLOW_SQUID_HURT
-
ENTITY_GLOW_SQUID_SQUIRT
-
ENTITY_GOAT_AMBIENT
-
ENTITY_GOAT_DEATH
-
ENTITY_GOAT_EAT
-
ENTITY_GOAT_HURT
-
ENTITY_GOAT_LONG_JUMP
-
ENTITY_GOAT_MILK
-
ENTITY_GOAT_PREPARE_RAM
-
ENTITY_GOAT_RAM_IMPACT
-
ENTITY_GOAT_HORN_BREAK
-
ITEM_GOAT_HORN_PLAY
-
ENTITY_GOAT_SCREAMING_AMBIENT
-
ENTITY_GOAT_SCREAMING_DEATH
-
ENTITY_GOAT_SCREAMING_EAT
-
ENTITY_GOAT_SCREAMING_HURT
-
ENTITY_GOAT_SCREAMING_LONG_JUMP
-
ENTITY_GOAT_SCREAMING_MILK
-
ENTITY_GOAT_SCREAMING_PREPARE_RAM
-
ENTITY_GOAT_SCREAMING_RAM_IMPACT
-
ENTITY_GOAT_SCREAMING_HORN_BREAK
-
ENTITY_GOAT_STEP
-
BLOCK_GRASS_BREAK
-
BLOCK_GRASS_FALL
-
BLOCK_GRASS_HIT
-
BLOCK_GRASS_PLACE
-
BLOCK_GRASS_STEP
-
BLOCK_GRAVEL_BREAK
-
BLOCK_GRAVEL_FALL
-
BLOCK_GRAVEL_HIT
-
BLOCK_GRAVEL_PLACE
-
BLOCK_GRAVEL_STEP
-
BLOCK_GRINDSTONE_USE
-
BLOCK_GROWING_PLANT_CROP
-
ENTITY_GUARDIAN_AMBIENT
-
ENTITY_GUARDIAN_AMBIENT_LAND
-
ENTITY_GUARDIAN_ATTACK
-
ENTITY_GUARDIAN_DEATH
-
ENTITY_GUARDIAN_DEATH_LAND
-
ENTITY_GUARDIAN_FLOP
-
ENTITY_GUARDIAN_HURT
-
ENTITY_GUARDIAN_HURT_LAND
-
BLOCK_HANGING_ROOTS_BREAK
-
BLOCK_HANGING_ROOTS_FALL
-
BLOCK_HANGING_ROOTS_HIT
-
BLOCK_HANGING_ROOTS_PLACE
-
BLOCK_HANGING_ROOTS_STEP
-
BLOCK_HANGING_SIGN_STEP
-
BLOCK_HANGING_SIGN_BREAK
-
BLOCK_HANGING_SIGN_FALL
-
BLOCK_HANGING_SIGN_HIT
-
BLOCK_HANGING_SIGN_PLACE
-
BLOCK_NETHER_WOOD_HANGING_SIGN_STEP
-
BLOCK_NETHER_WOOD_HANGING_SIGN_BREAK
-
BLOCK_NETHER_WOOD_HANGING_SIGN_FALL
-
BLOCK_NETHER_WOOD_HANGING_SIGN_HIT
-
BLOCK_NETHER_WOOD_HANGING_SIGN_PLACE
-
BLOCK_BAMBOO_WOOD_HANGING_SIGN_STEP
-
BLOCK_BAMBOO_WOOD_HANGING_SIGN_BREAK
-
BLOCK_BAMBOO_WOOD_HANGING_SIGN_FALL
-
BLOCK_BAMBOO_WOOD_HANGING_SIGN_HIT
-
BLOCK_BAMBOO_WOOD_HANGING_SIGN_PLACE
-
BLOCK_TRIAL_SPAWNER_BREAK
-
BLOCK_TRIAL_SPAWNER_STEP
-
BLOCK_TRIAL_SPAWNER_PLACE
-
BLOCK_TRIAL_SPAWNER_HIT
-
BLOCK_TRIAL_SPAWNER_FALL
-
BLOCK_TRIAL_SPAWNER_SPAWN_MOB
-
BLOCK_TRIAL_SPAWNER_DETECT_PLAYER
-
BLOCK_TRIAL_SPAWNER_AMBIENT
-
BLOCK_TRIAL_SPAWNER_OPEN_SHUTTER
-
BLOCK_TRIAL_SPAWNER_CLOSE_SHUTTER
-
BLOCK_TRIAL_SPAWNER_EJECT_ITEM
-
ITEM_HOE_TILL
-
ENTITY_HOGLIN_AMBIENT
-
ENTITY_HOGLIN_ANGRY
-
ENTITY_HOGLIN_ATTACK
-
ENTITY_HOGLIN_CONVERTED_TO_ZOMBIFIED
-
ENTITY_HOGLIN_DEATH
-
ENTITY_HOGLIN_HURT
-
ENTITY_HOGLIN_RETREAT
-
ENTITY_HOGLIN_STEP
-
BLOCK_HONEY_BLOCK_BREAK
-
BLOCK_HONEY_BLOCK_FALL
-
BLOCK_HONEY_BLOCK_HIT
-
BLOCK_HONEY_BLOCK_PLACE
-
BLOCK_HONEY_BLOCK_SLIDE
-
BLOCK_HONEY_BLOCK_STEP
-
ITEM_HONEYCOMB_WAX_ON
-
ITEM_HONEY_BOTTLE_DRINK
-
ITEM_GOAT_HORN_SOUND_0
-
ITEM_GOAT_HORN_SOUND_1
-
ITEM_GOAT_HORN_SOUND_2
-
ITEM_GOAT_HORN_SOUND_3
-
ITEM_GOAT_HORN_SOUND_4
-
ITEM_GOAT_HORN_SOUND_5
-
ITEM_GOAT_HORN_SOUND_6
-
ITEM_GOAT_HORN_SOUND_7
-
ENTITY_HORSE_AMBIENT
-
ENTITY_HORSE_ANGRY
-
ENTITY_HORSE_ARMOR
-
ENTITY_HORSE_BREATHE
-
ENTITY_HORSE_DEATH
-
ENTITY_HORSE_EAT
-
ENTITY_HORSE_GALLOP
-
ENTITY_HORSE_HURT
-
ENTITY_HORSE_JUMP
-
ENTITY_HORSE_LAND
-
ENTITY_HORSE_SADDLE
-
ENTITY_HORSE_STEP
-
ENTITY_HORSE_STEP_WOOD
-
ENTITY_HOSTILE_BIG_FALL
-
ENTITY_HOSTILE_DEATH
-
ENTITY_HOSTILE_HURT
-
ENTITY_HOSTILE_SMALL_FALL
-
ENTITY_HOSTILE_SPLASH
-
ENTITY_HOSTILE_SWIM
-
ENTITY_HUSK_AMBIENT
-
ENTITY_HUSK_CONVERTED_TO_ZOMBIE
-
ENTITY_HUSK_DEATH
-
ENTITY_HUSK_HURT
-
ENTITY_HUSK_STEP
-
ENTITY_ILLUSIONER_AMBIENT
-
ENTITY_ILLUSIONER_CAST_SPELL
-
ENTITY_ILLUSIONER_DEATH
-
ENTITY_ILLUSIONER_HURT
-
ENTITY_ILLUSIONER_MIRROR_MOVE
-
ENTITY_ILLUSIONER_PREPARE_BLINDNESS
-
ENTITY_ILLUSIONER_PREPARE_MIRROR
-
ITEM_INK_SAC_USE
-
BLOCK_IRON_DOOR_CLOSE
-
BLOCK_IRON_DOOR_OPEN
-
ENTITY_IRON_GOLEM_ATTACK
-
ENTITY_IRON_GOLEM_DAMAGE
-
ENTITY_IRON_GOLEM_DEATH
-
ENTITY_IRON_GOLEM_HURT
-
ENTITY_IRON_GOLEM_REPAIR
-
ENTITY_IRON_GOLEM_STEP
-
BLOCK_IRON_TRAPDOOR_CLOSE
-
BLOCK_IRON_TRAPDOOR_OPEN
-
ENTITY_ITEM_FRAME_ADD_ITEM
-
ENTITY_ITEM_FRAME_BREAK
-
ENTITY_ITEM_FRAME_PLACE
-
ENTITY_ITEM_FRAME_REMOVE_ITEM
-
ENTITY_ITEM_FRAME_ROTATE_ITEM
-
ENTITY_ITEM_BREAK
-
ENTITY_ITEM_PICKUP
-
BLOCK_LADDER_BREAK
-
BLOCK_LADDER_FALL
-
BLOCK_LADDER_HIT
-
BLOCK_LADDER_PLACE
-
BLOCK_LADDER_STEP
-
BLOCK_LANTERN_BREAK
-
BLOCK_LANTERN_FALL
-
BLOCK_LANTERN_HIT
-
BLOCK_LANTERN_PLACE
-
BLOCK_LANTERN_STEP
-
BLOCK_LARGE_AMETHYST_BUD_BREAK
-
BLOCK_LARGE_AMETHYST_BUD_PLACE
-
BLOCK_LAVA_AMBIENT
-
BLOCK_LAVA_EXTINGUISH
-
BLOCK_LAVA_POP
-
ENTITY_LEASH_KNOT_BREAK
-
ENTITY_LEASH_KNOT_PLACE
-
BLOCK_LEVER_CLICK
-
ENTITY_LIGHTNING_BOLT_IMPACT
-
ENTITY_LIGHTNING_BOLT_THUNDER
-
ENTITY_LINGERING_POTION_THROW
-
ENTITY_LLAMA_AMBIENT
-
ENTITY_LLAMA_ANGRY
-
ENTITY_LLAMA_CHEST
-
ENTITY_LLAMA_DEATH
-
ENTITY_LLAMA_EAT
-
ENTITY_LLAMA_HURT
-
ENTITY_LLAMA_SPIT
-
ENTITY_LLAMA_STEP
-
ENTITY_LLAMA_SWAG
-
ENTITY_MAGMA_CUBE_DEATH_SMALL
-
BLOCK_LODESTONE_BREAK
-
BLOCK_LODESTONE_STEP
-
BLOCK_LODESTONE_PLACE
-
BLOCK_LODESTONE_HIT
-
BLOCK_LODESTONE_FALL
-
ITEM_LODESTONE_COMPASS_LOCK
-
ENTITY_MAGMA_CUBE_DEATH
-
ENTITY_MAGMA_CUBE_HURT
-
ENTITY_MAGMA_CUBE_HURT_SMALL
-
ENTITY_MAGMA_CUBE_JUMP
-
ENTITY_MAGMA_CUBE_SQUISH
-
ENTITY_MAGMA_CUBE_SQUISH_SMALL
-
BLOCK_MANGROVE_ROOTS_BREAK
-
BLOCK_MANGROVE_ROOTS_FALL
-
BLOCK_MANGROVE_ROOTS_HIT
-
BLOCK_MANGROVE_ROOTS_PLACE
-
BLOCK_MANGROVE_ROOTS_STEP
-
BLOCK_MEDIUM_AMETHYST_BUD_BREAK
-
BLOCK_MEDIUM_AMETHYST_BUD_PLACE
-
BLOCK_METAL_BREAK
-
BLOCK_METAL_FALL
-
BLOCK_METAL_HIT
-
BLOCK_METAL_PLACE
-
BLOCK_METAL_PRESSURE_PLATE_CLICK_OFF
-
BLOCK_METAL_PRESSURE_PLATE_CLICK_ON
-
BLOCK_METAL_STEP
-
ENTITY_MINECART_INSIDE_UNDERWATER
-
ENTITY_MINECART_INSIDE
-
ENTITY_MINECART_RIDING
-
ENTITY_MOOSHROOM_CONVERT
-
ENTITY_MOOSHROOM_EAT
-
ENTITY_MOOSHROOM_MILK
-
ENTITY_MOOSHROOM_SUSPICIOUS_MILK
-
ENTITY_MOOSHROOM_SHEAR
-
BLOCK_MOSS_CARPET_BREAK
-
BLOCK_MOSS_CARPET_FALL
-
BLOCK_MOSS_CARPET_HIT
-
BLOCK_MOSS_CARPET_PLACE
-
BLOCK_MOSS_CARPET_STEP
-
BLOCK_PINK_PETALS_BREAK
-
BLOCK_PINK_PETALS_FALL
-
BLOCK_PINK_PETALS_HIT
-
BLOCK_PINK_PETALS_PLACE
-
BLOCK_PINK_PETALS_STEP
-
BLOCK_MOSS_BREAK
-
BLOCK_MOSS_FALL
-
BLOCK_MOSS_HIT
-
BLOCK_MOSS_PLACE
-
BLOCK_MOSS_STEP
-
BLOCK_MUD_BREAK
-
BLOCK_MUD_FALL
-
BLOCK_MUD_HIT
-
BLOCK_MUD_PLACE
-
BLOCK_MUD_STEP
-
BLOCK_MUD_BRICKS_BREAK
-
BLOCK_MUD_BRICKS_FALL
-
BLOCK_MUD_BRICKS_HIT
-
BLOCK_MUD_BRICKS_PLACE
-
BLOCK_MUD_BRICKS_STEP
-
BLOCK_MUDDY_MANGROVE_ROOTS_BREAK
-
BLOCK_MUDDY_MANGROVE_ROOTS_FALL
-
BLOCK_MUDDY_MANGROVE_ROOTS_HIT
-
BLOCK_MUDDY_MANGROVE_ROOTS_PLACE
-
BLOCK_MUDDY_MANGROVE_ROOTS_STEP
-
ENTITY_MULE_AMBIENT
-
ENTITY_MULE_ANGRY
-
ENTITY_MULE_CHEST
-
ENTITY_MULE_DEATH
-
ENTITY_MULE_EAT
-
ENTITY_MULE_HURT
-
MUSIC_CREATIVE
-
MUSIC_CREDITS
-
MUSIC_DISC_5
-
MUSIC_DISC_11
-
MUSIC_DISC_13
-
MUSIC_DISC_BLOCKS
-
MUSIC_DISC_CAT
-
MUSIC_DISC_CHIRP
-
MUSIC_DISC_FAR
-
MUSIC_DISC_MALL
-
MUSIC_DISC_MELLOHI
-
MUSIC_DISC_PIGSTEP
-
MUSIC_DISC_STAL
-
MUSIC_DISC_STRAD
-
MUSIC_DISC_WAIT
-
MUSIC_DISC_WARD
-
MUSIC_DISC_OTHERSIDE
-
MUSIC_DISC_RELIC
-
MUSIC_DRAGON
-
MUSIC_END
-
MUSIC_GAME
-
MUSIC_MENU
-
MUSIC_NETHER_BASALT_DELTAS
-
MUSIC_NETHER_CRIMSON_FOREST
-
MUSIC_OVERWORLD_DEEP_DARK
-
MUSIC_OVERWORLD_DRIPSTONE_CAVES
-
MUSIC_OVERWORLD_GROVE
-
MUSIC_OVERWORLD_JAGGED_PEAKS
-
MUSIC_OVERWORLD_LUSH_CAVES
-
MUSIC_OVERWORLD_SWAMP
-
MUSIC_OVERWORLD_FOREST
-
MUSIC_OVERWORLD_OLD_GROWTH_TAIGA
-
MUSIC_OVERWORLD_MEADOW
-
MUSIC_OVERWORLD_CHERRY_GROVE
-
MUSIC_NETHER_NETHER_WASTES
-
MUSIC_OVERWORLD_FROZEN_PEAKS
-
MUSIC_OVERWORLD_SNOWY_SLOPES
-
MUSIC_NETHER_SOUL_SAND_VALLEY
-
MUSIC_OVERWORLD_STONY_PEAKS
-
MUSIC_NETHER_WARPED_FOREST
-
MUSIC_OVERWORLD_FLOWER_FOREST
-
MUSIC_OVERWORLD_DESERT
-
MUSIC_OVERWORLD_BADLANDS
-
MUSIC_OVERWORLD_JUNGLE
-
MUSIC_OVERWORLD_SPARSE_JUNGLE
-
MUSIC_OVERWORLD_BAMBOO_JUNGLE
-
MUSIC_UNDER_WATER
-
BLOCK_NETHER_BRICKS_BREAK
-
BLOCK_NETHER_BRICKS_STEP
-
BLOCK_NETHER_BRICKS_PLACE
-
BLOCK_NETHER_BRICKS_HIT
-
BLOCK_NETHER_BRICKS_FALL
-
BLOCK_NETHER_WART_BREAK
-
ITEM_NETHER_WART_PLANT
-
BLOCK_NETHER_WOOD_BREAK
-
BLOCK_NETHER_WOOD_FALL
-
BLOCK_NETHER_WOOD_HIT
-
BLOCK_NETHER_WOOD_PLACE
-
BLOCK_NETHER_WOOD_STEP
-
BLOCK_NETHER_WOOD_DOOR_CLOSE
-
BLOCK_NETHER_WOOD_DOOR_OPEN
-
BLOCK_NETHER_WOOD_TRAPDOOR_CLOSE
-
BLOCK_NETHER_WOOD_TRAPDOOR_OPEN
-
BLOCK_NETHER_WOOD_BUTTON_CLICK_OFF
-
BLOCK_NETHER_WOOD_BUTTON_CLICK_ON
-
BLOCK_NETHER_WOOD_PRESSURE_PLATE_CLICK_OFF
-
BLOCK_NETHER_WOOD_PRESSURE_PLATE_CLICK_ON
-
BLOCK_NETHER_WOOD_FENCE_GATE_CLOSE
-
BLOCK_NETHER_WOOD_FENCE_GATE_OPEN
-
INTENTIONALLY_EMPTY
-
BLOCK_PACKED_MUD_BREAK
-
BLOCK_PACKED_MUD_FALL
-
BLOCK_PACKED_MUD_HIT
-
BLOCK_PACKED_MUD_PLACE
-
BLOCK_PACKED_MUD_STEP
-
BLOCK_STEM_BREAK
-
BLOCK_STEM_STEP
-
BLOCK_STEM_PLACE
-
BLOCK_STEM_HIT
-
BLOCK_STEM_FALL
-
BLOCK_NYLIUM_BREAK
-
BLOCK_NYLIUM_STEP
-
BLOCK_NYLIUM_PLACE
-
BLOCK_NYLIUM_HIT
-
BLOCK_NYLIUM_FALL
-
BLOCK_NETHER_SPROUTS_BREAK
-
BLOCK_NETHER_SPROUTS_STEP
-
BLOCK_NETHER_SPROUTS_PLACE
-
BLOCK_NETHER_SPROUTS_HIT
-
BLOCK_NETHER_SPROUTS_FALL
-
BLOCK_FUNGUS_BREAK
-
BLOCK_FUNGUS_STEP
-
BLOCK_FUNGUS_PLACE
-
BLOCK_FUNGUS_HIT
-
BLOCK_FUNGUS_FALL
-
BLOCK_WEEPING_VINES_BREAK
-
BLOCK_WEEPING_VINES_STEP
-
BLOCK_WEEPING_VINES_PLACE
-
BLOCK_WEEPING_VINES_HIT
-
BLOCK_WEEPING_VINES_FALL
-
BLOCK_WART_BLOCK_BREAK
-
BLOCK_WART_BLOCK_STEP
-
BLOCK_WART_BLOCK_PLACE
-
BLOCK_WART_BLOCK_HIT
-
BLOCK_WART_BLOCK_FALL
-
BLOCK_NETHERITE_BLOCK_BREAK
-
BLOCK_NETHERITE_BLOCK_STEP
-
BLOCK_NETHERITE_BLOCK_PLACE
-
BLOCK_NETHERITE_BLOCK_HIT
-
BLOCK_NETHERITE_BLOCK_FALL
-
BLOCK_NETHERRACK_BREAK
-
BLOCK_NETHERRACK_STEP
-
BLOCK_NETHERRACK_PLACE
-
BLOCK_NETHERRACK_HIT
-
BLOCK_NETHERRACK_FALL
-
BLOCK_NOTE_BLOCK_BASEDRUM
-
BLOCK_NOTE_BLOCK_BASS
-
BLOCK_NOTE_BLOCK_BELL
-
BLOCK_NOTE_BLOCK_CHIME
-
BLOCK_NOTE_BLOCK_FLUTE
-
BLOCK_NOTE_BLOCK_GUITAR
-
BLOCK_NOTE_BLOCK_HARP
-
BLOCK_NOTE_BLOCK_HAT
-
BLOCK_NOTE_BLOCK_PLING
-
BLOCK_NOTE_BLOCK_SNARE
-
BLOCK_NOTE_BLOCK_XYLOPHONE
-
BLOCK_NOTE_BLOCK_IRON_XYLOPHONE
-
BLOCK_NOTE_BLOCK_COW_BELL
-
BLOCK_NOTE_BLOCK_DIDGERIDOO
-
BLOCK_NOTE_BLOCK_BIT
-
BLOCK_NOTE_BLOCK_BANJO
-
BLOCK_NOTE_BLOCK_IMITATE_ZOMBIE
-
BLOCK_NOTE_BLOCK_IMITATE_SKELETON
-
BLOCK_NOTE_BLOCK_IMITATE_CREEPER
-
BLOCK_NOTE_BLOCK_IMITATE_ENDER_DRAGON
-
BLOCK_NOTE_BLOCK_IMITATE_WITHER_SKELETON
-
BLOCK_NOTE_BLOCK_IMITATE_PIGLIN
-
ENTITY_OCELOT_HURT
-
ENTITY_OCELOT_AMBIENT
-
ENTITY_OCELOT_DEATH
-
ENTITY_PAINTING_BREAK
-
ENTITY_PAINTING_PLACE
-
ENTITY_PANDA_PRE_SNEEZE
-
ENTITY_PANDA_SNEEZE
-
ENTITY_PANDA_AMBIENT
-
ENTITY_PANDA_DEATH
-
ENTITY_PANDA_EAT
-
ENTITY_PANDA_STEP
-
ENTITY_PANDA_CANT_BREED
-
ENTITY_PANDA_AGGRESSIVE_AMBIENT
-
ENTITY_PANDA_WORRIED_AMBIENT
-
ENTITY_PANDA_HURT
-
ENTITY_PANDA_BITE
-
ENTITY_PARROT_AMBIENT
-
ENTITY_PARROT_DEATH
-
ENTITY_PARROT_EAT
-
ENTITY_PARROT_FLY
-
ENTITY_PARROT_HURT
-
ENTITY_PARROT_IMITATE_BLAZE
-
ENTITY_PARROT_IMITATE_BREEZE
-
ENTITY_PARROT_IMITATE_CREEPER
-
ENTITY_PARROT_IMITATE_DROWNED
-
ENTITY_PARROT_IMITATE_ELDER_GUARDIAN
-
ENTITY_PARROT_IMITATE_ENDER_DRAGON
-
ENTITY_PARROT_IMITATE_ENDERMITE
-
ENTITY_PARROT_IMITATE_EVOKER
-
ENTITY_PARROT_IMITATE_GHAST
-
ENTITY_PARROT_IMITATE_GUARDIAN
-
ENTITY_PARROT_IMITATE_HOGLIN
-
ENTITY_PARROT_IMITATE_HUSK
-
ENTITY_PARROT_IMITATE_ILLUSIONER
-
ENTITY_PARROT_IMITATE_MAGMA_CUBE
-
ENTITY_PARROT_IMITATE_PHANTOM
-
ENTITY_PARROT_IMITATE_PIGLIN
-
ENTITY_PARROT_IMITATE_PIGLIN_BRUTE
-
ENTITY_PARROT_IMITATE_PILLAGER
-
ENTITY_PARROT_IMITATE_RAVAGER
-
ENTITY_PARROT_IMITATE_SHULKER
-
ENTITY_PARROT_IMITATE_SILVERFISH
-
ENTITY_PARROT_IMITATE_SKELETON
-
ENTITY_PARROT_IMITATE_SLIME
-
ENTITY_PARROT_IMITATE_SPIDER
-
ENTITY_PARROT_IMITATE_STRAY
-
ENTITY_PARROT_IMITATE_VEX
-
ENTITY_PARROT_IMITATE_VINDICATOR
-
ENTITY_PARROT_IMITATE_WARDEN
-
ENTITY_PARROT_IMITATE_WITCH
-
ENTITY_PARROT_IMITATE_WITHER
-
ENTITY_PARROT_IMITATE_WITHER_SKELETON
-
ENTITY_PARROT_IMITATE_ZOGLIN
-
ENTITY_PARROT_IMITATE_ZOMBIE
-
ENTITY_PARROT_IMITATE_ZOMBIE_VILLAGER
-
ENTITY_PARROT_STEP
-
ENTITY_PHANTOM_AMBIENT
-
ENTITY_PHANTOM_BITE
-
ENTITY_PHANTOM_DEATH
-
ENTITY_PHANTOM_FLAP
-
ENTITY_PHANTOM_HURT
-
ENTITY_PHANTOM_SWOOP
-
ENTITY_PIG_AMBIENT
-
ENTITY_PIG_DEATH
-
ENTITY_PIG_HURT
-
ENTITY_PIG_SADDLE
-
ENTITY_PIG_STEP
-
ENTITY_PIGLIN_ADMIRING_ITEM
-
ENTITY_PIGLIN_AMBIENT
-
ENTITY_PIGLIN_ANGRY
-
ENTITY_PIGLIN_CELEBRATE
-
ENTITY_PIGLIN_DEATH
-
ENTITY_PIGLIN_JEALOUS
-
ENTITY_PIGLIN_HURT
-
ENTITY_PIGLIN_RETREAT
-
ENTITY_PIGLIN_STEP
-
ENTITY_PIGLIN_CONVERTED_TO_ZOMBIFIED
-
ENTITY_PIGLIN_BRUTE_AMBIENT
-
ENTITY_PIGLIN_BRUTE_ANGRY
-
ENTITY_PIGLIN_BRUTE_DEATH
-
ENTITY_PIGLIN_BRUTE_HURT
-
ENTITY_PIGLIN_BRUTE_STEP
-
ENTITY_PIGLIN_BRUTE_CONVERTED_TO_ZOMBIFIED
-
ENTITY_PILLAGER_AMBIENT
-
ENTITY_PILLAGER_CELEBRATE
-
ENTITY_PILLAGER_DEATH
-
ENTITY_PILLAGER_HURT
-
BLOCK_PISTON_CONTRACT
-
BLOCK_PISTON_EXTEND
-
ENTITY_PLAYER_ATTACK_CRIT
-
ENTITY_PLAYER_ATTACK_KNOCKBACK
-
ENTITY_PLAYER_ATTACK_NODAMAGE
-
ENTITY_PLAYER_ATTACK_STRONG
-
ENTITY_PLAYER_ATTACK_SWEEP
-
ENTITY_PLAYER_ATTACK_WEAK
-
ENTITY_PLAYER_BIG_FALL
-
ENTITY_PLAYER_BREATH
-
ENTITY_PLAYER_BURP
-
ENTITY_PLAYER_DEATH
-
ENTITY_PLAYER_HURT
-
ENTITY_PLAYER_HURT_DROWN
-
ENTITY_PLAYER_HURT_FREEZE
-
ENTITY_PLAYER_HURT_ON_FIRE
-
ENTITY_PLAYER_HURT_SWEET_BERRY_BUSH
-
ENTITY_PLAYER_LEVELUP
-
ENTITY_PLAYER_SMALL_FALL
-
ENTITY_PLAYER_SPLASH
-
ENTITY_PLAYER_SPLASH_HIGH_SPEED
-
ENTITY_PLAYER_SWIM
-
ENTITY_PLAYER_TELEPORT
-
ENTITY_POLAR_BEAR_AMBIENT
-
ENTITY_POLAR_BEAR_AMBIENT_BABY
-
ENTITY_POLAR_BEAR_DEATH
-
ENTITY_POLAR_BEAR_HURT
-
ENTITY_POLAR_BEAR_STEP
-
ENTITY_POLAR_BEAR_WARNING
-
BLOCK_POLISHED_DEEPSLATE_BREAK
-
BLOCK_POLISHED_DEEPSLATE_FALL
-
BLOCK_POLISHED_DEEPSLATE_HIT
-
BLOCK_POLISHED_DEEPSLATE_PLACE
-
BLOCK_POLISHED_DEEPSLATE_STEP
-
BLOCK_PORTAL_AMBIENT
-
BLOCK_PORTAL_TRAVEL
-
BLOCK_PORTAL_TRIGGER
-
BLOCK_POWDER_SNOW_BREAK
-
BLOCK_POWDER_SNOW_FALL
-
BLOCK_POWDER_SNOW_HIT
-
BLOCK_POWDER_SNOW_PLACE
-
BLOCK_POWDER_SNOW_STEP
-
ENTITY_PUFFER_FISH_AMBIENT
-
ENTITY_PUFFER_FISH_BLOW_OUT
-
ENTITY_PUFFER_FISH_BLOW_UP
-
ENTITY_PUFFER_FISH_DEATH
-
ENTITY_PUFFER_FISH_FLOP
-
ENTITY_PUFFER_FISH_HURT
-
ENTITY_PUFFER_FISH_STING
-
BLOCK_PUMPKIN_CARVE
-
ENTITY_RABBIT_AMBIENT
-
ENTITY_RABBIT_ATTACK
-
ENTITY_RABBIT_DEATH
-
ENTITY_RABBIT_HURT
-
ENTITY_RABBIT_JUMP
-
EVENT_RAID_HORN
-
ENTITY_RAVAGER_AMBIENT
-
ENTITY_RAVAGER_ATTACK
-
ENTITY_RAVAGER_CELEBRATE
-
ENTITY_RAVAGER_DEATH
-
ENTITY_RAVAGER_HURT
-
ENTITY_RAVAGER_STEP
-
ENTITY_RAVAGER_STUNNED
-
ENTITY_RAVAGER_ROAR
-
BLOCK_NETHER_GOLD_ORE_BREAK
-
BLOCK_NETHER_GOLD_ORE_FALL
-
BLOCK_NETHER_GOLD_ORE_HIT
-
BLOCK_NETHER_GOLD_ORE_PLACE
-
BLOCK_NETHER_GOLD_ORE_STEP
-
BLOCK_NETHER_ORE_BREAK
-
BLOCK_NETHER_ORE_FALL
-
BLOCK_NETHER_ORE_HIT
-
BLOCK_NETHER_ORE_PLACE
-
BLOCK_NETHER_ORE_STEP
-
BLOCK_REDSTONE_TORCH_BURNOUT
-
BLOCK_RESPAWN_ANCHOR_AMBIENT
-
BLOCK_RESPAWN_ANCHOR_CHARGE
-
BLOCK_RESPAWN_ANCHOR_DEPLETE
-
BLOCK_RESPAWN_ANCHOR_SET_SPAWN
-
BLOCK_ROOTED_DIRT_BREAK
-
BLOCK_ROOTED_DIRT_FALL
-
BLOCK_ROOTED_DIRT_HIT
-
BLOCK_ROOTED_DIRT_PLACE
-
BLOCK_ROOTED_DIRT_STEP
-
ENTITY_SALMON_AMBIENT
-
ENTITY_SALMON_DEATH
-
ENTITY_SALMON_FLOP
-
ENTITY_SALMON_HURT
-
BLOCK_SAND_BREAK
-
BLOCK_SAND_FALL
-
BLOCK_SAND_HIT
-
BLOCK_SAND_PLACE
-
BLOCK_SAND_STEP
-
BLOCK_SCAFFOLDING_BREAK
-
BLOCK_SCAFFOLDING_FALL
-
BLOCK_SCAFFOLDING_HIT
-
BLOCK_SCAFFOLDING_PLACE
-
BLOCK_SCAFFOLDING_STEP
-
BLOCK_SCULK_SPREAD
-
BLOCK_SCULK_CHARGE
-
BLOCK_SCULK_BREAK
-
BLOCK_SCULK_FALL
-
BLOCK_SCULK_HIT
-
BLOCK_SCULK_PLACE
-
BLOCK_SCULK_STEP
-
BLOCK_SCULK_CATALYST_BLOOM
-
BLOCK_SCULK_CATALYST_BREAK
-
BLOCK_SCULK_CATALYST_FALL
-
BLOCK_SCULK_CATALYST_HIT
-
BLOCK_SCULK_CATALYST_PLACE
-
BLOCK_SCULK_CATALYST_STEP
-
BLOCK_SCULK_SENSOR_CLICKING
-
BLOCK_SCULK_SENSOR_CLICKING_STOP
-
BLOCK_SCULK_SENSOR_BREAK
-
BLOCK_SCULK_SENSOR_FALL
-
BLOCK_SCULK_SENSOR_HIT
-
BLOCK_SCULK_SENSOR_PLACE
-
BLOCK_SCULK_SENSOR_STEP
-
BLOCK_SCULK_SHRIEKER_BREAK
-
BLOCK_SCULK_SHRIEKER_FALL
-
BLOCK_SCULK_SHRIEKER_HIT
-
BLOCK_SCULK_SHRIEKER_PLACE
-
BLOCK_SCULK_SHRIEKER_SHRIEK
-
BLOCK_SCULK_SHRIEKER_STEP
-
BLOCK_SCULK_VEIN_BREAK
-
BLOCK_SCULK_VEIN_FALL
-
BLOCK_SCULK_VEIN_HIT
-
BLOCK_SCULK_VEIN_PLACE
-
BLOCK_SCULK_VEIN_STEP
-
ENTITY_SHEEP_AMBIENT
-
ENTITY_SHEEP_DEATH
-
ENTITY_SHEEP_HURT
-
ENTITY_SHEEP_SHEAR
-
ENTITY_SHEEP_STEP
-
ITEM_SHIELD_BLOCK
-
ITEM_SHIELD_BREAK
-
BLOCK_SHROOMLIGHT_BREAK
-
BLOCK_SHROOMLIGHT_STEP
-
BLOCK_SHROOMLIGHT_PLACE
-
BLOCK_SHROOMLIGHT_HIT
-
BLOCK_SHROOMLIGHT_FALL
-
ITEM_SHOVEL_FLATTEN
-
ENTITY_SHULKER_AMBIENT
-
BLOCK_SHULKER_BOX_CLOSE
-
BLOCK_SHULKER_BOX_OPEN
-
ENTITY_SHULKER_BULLET_HIT
-
ENTITY_SHULKER_BULLET_HURT
-
ENTITY_SHULKER_CLOSE
-
ENTITY_SHULKER_DEATH
-
ENTITY_SHULKER_HURT
-
ENTITY_SHULKER_HURT_CLOSED
-
ENTITY_SHULKER_OPEN
-
ENTITY_SHULKER_SHOOT
-
ENTITY_SHULKER_TELEPORT
-
ENTITY_SILVERFISH_AMBIENT
-
ENTITY_SILVERFISH_DEATH
-
ENTITY_SILVERFISH_HURT
-
ENTITY_SILVERFISH_STEP
-
ENTITY_SKELETON_AMBIENT
-
ENTITY_SKELETON_CONVERTED_TO_STRAY
-
ENTITY_SKELETON_DEATH
-
ENTITY_SKELETON_HORSE_AMBIENT
-
ENTITY_SKELETON_HORSE_DEATH
-
ENTITY_SKELETON_HORSE_HURT
-
ENTITY_SKELETON_HORSE_SWIM
-
ENTITY_SKELETON_HORSE_AMBIENT_WATER
-
ENTITY_SKELETON_HORSE_GALLOP_WATER
-
ENTITY_SKELETON_HORSE_JUMP_WATER
-
ENTITY_SKELETON_HORSE_STEP_WATER
-
ENTITY_SKELETON_HURT
-
ENTITY_SKELETON_SHOOT
-
ENTITY_SKELETON_STEP
-
ENTITY_SLIME_ATTACK
-
ENTITY_SLIME_DEATH
-
ENTITY_SLIME_HURT
-
ENTITY_SLIME_JUMP
-
ENTITY_SLIME_SQUISH
-
BLOCK_SLIME_BLOCK_BREAK
-
BLOCK_SLIME_BLOCK_FALL
-
BLOCK_SLIME_BLOCK_HIT
-
BLOCK_SLIME_BLOCK_PLACE
-
BLOCK_SLIME_BLOCK_STEP
-
BLOCK_SMALL_AMETHYST_BUD_BREAK
-
BLOCK_SMALL_AMETHYST_BUD_PLACE
-
BLOCK_SMALL_DRIPLEAF_BREAK
-
BLOCK_SMALL_DRIPLEAF_FALL
-
BLOCK_SMALL_DRIPLEAF_HIT
-
BLOCK_SMALL_DRIPLEAF_PLACE
-
BLOCK_SMALL_DRIPLEAF_STEP
-
BLOCK_SOUL_SAND_BREAK
-
BLOCK_SOUL_SAND_STEP
-
BLOCK_SOUL_SAND_PLACE
-
BLOCK_SOUL_SAND_HIT
-
BLOCK_SOUL_SAND_FALL
-
BLOCK_SOUL_SOIL_BREAK
-
BLOCK_SOUL_SOIL_STEP
-
BLOCK_SOUL_SOIL_PLACE
-
BLOCK_SOUL_SOIL_HIT
-
BLOCK_SOUL_SOIL_FALL
-
PARTICLE_SOUL_ESCAPE
-
BLOCK_SPORE_BLOSSOM_BREAK
-
BLOCK_SPORE_BLOSSOM_FALL
-
BLOCK_SPORE_BLOSSOM_HIT
-
BLOCK_SPORE_BLOSSOM_PLACE
-
BLOCK_SPORE_BLOSSOM_STEP
-
ENTITY_STRIDER_AMBIENT
-
ENTITY_STRIDER_HAPPY
-
ENTITY_STRIDER_RETREAT
-
ENTITY_STRIDER_DEATH
-
ENTITY_STRIDER_HURT
-
ENTITY_STRIDER_STEP
-
ENTITY_STRIDER_STEP_LAVA
-
ENTITY_STRIDER_EAT
-
ENTITY_STRIDER_SADDLE
-
ENTITY_SLIME_DEATH_SMALL
-
ENTITY_SLIME_HURT_SMALL
-
ENTITY_SLIME_JUMP_SMALL
-
ENTITY_SLIME_SQUISH_SMALL
-
BLOCK_SMITHING_TABLE_USE
-
BLOCK_SMOKER_SMOKE
-
ENTITY_SNIFFER_STEP
-
ENTITY_SNIFFER_EAT
-
ENTITY_SNIFFER_IDLE
-
ENTITY_SNIFFER_HURT
-
ENTITY_SNIFFER_DEATH
-
ENTITY_SNIFFER_DROP_SEED
-
ENTITY_SNIFFER_SCENTING
-
ENTITY_SNIFFER_SNIFFING
-
ENTITY_SNIFFER_SEARCHING
-
ENTITY_SNIFFER_DIGGING
-
ENTITY_SNIFFER_DIGGING_STOP
-
ENTITY_SNIFFER_HAPPY
-
BLOCK_SNIFFER_EGG_PLOP
-
BLOCK_SNIFFER_EGG_CRACK
-
BLOCK_SNIFFER_EGG_HATCH
-
ENTITY_SNOWBALL_THROW
-
BLOCK_SNOW_BREAK
-
BLOCK_SNOW_FALL
-
ENTITY_SNOW_GOLEM_AMBIENT
-
ENTITY_SNOW_GOLEM_DEATH
-
ENTITY_SNOW_GOLEM_HURT
-
ENTITY_SNOW_GOLEM_SHOOT
-
ENTITY_SNOW_GOLEM_SHEAR
-
BLOCK_SNOW_HIT
-
BLOCK_SNOW_PLACE
-
BLOCK_SNOW_STEP
-
ENTITY_SPIDER_AMBIENT
-
ENTITY_SPIDER_DEATH
-
ENTITY_SPIDER_HURT
-
ENTITY_SPIDER_STEP
-
ENTITY_SPLASH_POTION_BREAK
-
ENTITY_SPLASH_POTION_THROW
-
BLOCK_SPONGE_BREAK
-
BLOCK_SPONGE_FALL
-
BLOCK_SPONGE_HIT
-
BLOCK_SPONGE_PLACE
-
BLOCK_SPONGE_STEP
-
BLOCK_SPONGE_ABSORB
-
ITEM_SPYGLASS_USE
-
ITEM_SPYGLASS_STOP_USING
-
ENTITY_SQUID_AMBIENT
-
ENTITY_SQUID_DEATH
-
ENTITY_SQUID_HURT
-
ENTITY_SQUID_SQUIRT
-
BLOCK_STONE_BREAK
-
BLOCK_STONE_BUTTON_CLICK_OFF
-
BLOCK_STONE_BUTTON_CLICK_ON
-
BLOCK_STONE_FALL
-
BLOCK_STONE_HIT
-
BLOCK_STONE_PLACE
-
BLOCK_STONE_PRESSURE_PLATE_CLICK_OFF
-
BLOCK_STONE_PRESSURE_PLATE_CLICK_ON
-
BLOCK_STONE_STEP
-
ENTITY_STRAY_AMBIENT
-
ENTITY_STRAY_DEATH
-
ENTITY_STRAY_HURT
-
ENTITY_STRAY_STEP
-
BLOCK_SWEET_BERRY_BUSH_BREAK
-
BLOCK_SWEET_BERRY_BUSH_PLACE
-
BLOCK_SWEET_BERRY_BUSH_PICK_BERRIES
-
ENTITY_TADPOLE_DEATH
-
ENTITY_TADPOLE_FLOP
-
ENTITY_TADPOLE_GROW_UP
-
ENTITY_TADPOLE_HURT
-
ENCHANT_THORNS_HIT
-
ENTITY_TNT_PRIMED
-
ITEM_TOTEM_USE
-
ITEM_TRIDENT_HIT
-
ITEM_TRIDENT_HIT_GROUND
-
ITEM_TRIDENT_RETURN
-
ITEM_TRIDENT_RIPTIDE_1
-
ITEM_TRIDENT_RIPTIDE_2
-
ITEM_TRIDENT_RIPTIDE_3
-
ITEM_TRIDENT_THROW
-
ITEM_TRIDENT_THUNDER
-
BLOCK_TRIPWIRE_ATTACH
-
BLOCK_TRIPWIRE_CLICK_OFF
-
BLOCK_TRIPWIRE_CLICK_ON
-
BLOCK_TRIPWIRE_DETACH
-
ENTITY_TROPICAL_FISH_AMBIENT
-
ENTITY_TROPICAL_FISH_DEATH
-
ENTITY_TROPICAL_FISH_FLOP
-
ENTITY_TROPICAL_FISH_HURT
-
BLOCK_TUFF_BREAK
-
BLOCK_TUFF_STEP
-
BLOCK_TUFF_PLACE
-
BLOCK_TUFF_HIT
-
BLOCK_TUFF_FALL
-
BLOCK_TUFF_BRICKS_BREAK
-
BLOCK_TUFF_BRICKS_FALL
-
BLOCK_TUFF_BRICKS_HIT
-
BLOCK_TUFF_BRICKS_PLACE
-
BLOCK_TUFF_BRICKS_STEP
-
BLOCK_POLISHED_TUFF_BREAK
-
BLOCK_POLISHED_TUFF_FALL
-
BLOCK_POLISHED_TUFF_HIT
-
BLOCK_POLISHED_TUFF_PLACE
-
BLOCK_POLISHED_TUFF_STEP
-
ENTITY_TURTLE_AMBIENT_LAND
-
ENTITY_TURTLE_DEATH
-
ENTITY_TURTLE_DEATH_BABY
-
ENTITY_TURTLE_EGG_BREAK
-
ENTITY_TURTLE_EGG_CRACK
-
ENTITY_TURTLE_EGG_HATCH
-
ENTITY_TURTLE_HURT
-
ENTITY_TURTLE_HURT_BABY
-
ENTITY_TURTLE_LAY_EGG
-
ENTITY_TURTLE_SHAMBLE
-
ENTITY_TURTLE_SHAMBLE_BABY
-
ENTITY_TURTLE_SWIM
-
UI_BUTTON_CLICK
-
UI_LOOM_SELECT_PATTERN
-
UI_LOOM_TAKE_RESULT
-
UI_CARTOGRAPHY_TABLE_TAKE_RESULT
-
UI_STONECUTTER_TAKE_RESULT
-
UI_STONECUTTER_SELECT_RECIPE
-
UI_TOAST_CHALLENGE_COMPLETE
-
UI_TOAST_IN
-
UI_TOAST_OUT
-
ENTITY_VEX_AMBIENT
-
ENTITY_VEX_CHARGE
-
ENTITY_VEX_DEATH
-
ENTITY_VEX_HURT
-
ENTITY_VILLAGER_AMBIENT
-
ENTITY_VILLAGER_CELEBRATE
-
ENTITY_VILLAGER_DEATH
-
ENTITY_VILLAGER_HURT
-
ENTITY_VILLAGER_NO
-
ENTITY_VILLAGER_TRADE
-
ENTITY_VILLAGER_YES
-
ENTITY_VILLAGER_WORK_ARMORER
-
ENTITY_VILLAGER_WORK_BUTCHER
-
ENTITY_VILLAGER_WORK_CARTOGRAPHER
-
ENTITY_VILLAGER_WORK_CLERIC
-
ENTITY_VILLAGER_WORK_FARMER
-
ENTITY_VILLAGER_WORK_FISHERMAN
-
ENTITY_VILLAGER_WORK_FLETCHER
-
ENTITY_VILLAGER_WORK_LEATHERWORKER
-
ENTITY_VILLAGER_WORK_LIBRARIAN
-
ENTITY_VILLAGER_WORK_MASON
-
ENTITY_VILLAGER_WORK_SHEPHERD
-
ENTITY_VILLAGER_WORK_TOOLSMITH
-
ENTITY_VILLAGER_WORK_WEAPONSMITH
-
ENTITY_VINDICATOR_AMBIENT
-
ENTITY_VINDICATOR_CELEBRATE
-
ENTITY_VINDICATOR_DEATH
-
ENTITY_VINDICATOR_HURT
-
BLOCK_VINE_BREAK
-
BLOCK_VINE_FALL
-
BLOCK_VINE_HIT
-
BLOCK_VINE_PLACE
-
BLOCK_VINE_STEP
-
BLOCK_LILY_PAD_PLACE
-
ENTITY_WANDERING_TRADER_AMBIENT
-
ENTITY_WANDERING_TRADER_DEATH
-
ENTITY_WANDERING_TRADER_DISAPPEARED
-
ENTITY_WANDERING_TRADER_DRINK_MILK
-
ENTITY_WANDERING_TRADER_DRINK_POTION
-
ENTITY_WANDERING_TRADER_HURT
-
ENTITY_WANDERING_TRADER_NO
-
ENTITY_WANDERING_TRADER_REAPPEARED
-
ENTITY_WANDERING_TRADER_TRADE
-
ENTITY_WANDERING_TRADER_YES
-
ENTITY_WARDEN_AGITATED
-
ENTITY_WARDEN_AMBIENT
-
ENTITY_WARDEN_ANGRY
-
ENTITY_WARDEN_ATTACK_IMPACT
-
ENTITY_WARDEN_DEATH
-
ENTITY_WARDEN_DIG
-
ENTITY_WARDEN_EMERGE
-
ENTITY_WARDEN_HEARTBEAT
-
ENTITY_WARDEN_HURT
-
ENTITY_WARDEN_LISTENING
-
ENTITY_WARDEN_LISTENING_ANGRY
-
ENTITY_WARDEN_NEARBY_CLOSE
-
ENTITY_WARDEN_NEARBY_CLOSER
-
ENTITY_WARDEN_NEARBY_CLOSEST
-
ENTITY_WARDEN_ROAR
-
ENTITY_WARDEN_SNIFF
-
ENTITY_WARDEN_SONIC_BOOM
-
ENTITY_WARDEN_SONIC_CHARGE
-
ENTITY_WARDEN_STEP
-
ENTITY_WARDEN_TENDRIL_CLICKS
-
BLOCK_HANGING_SIGN_WAXED_INTERACT_FAIL
-
BLOCK_SIGN_WAXED_INTERACT_FAIL
-
BLOCK_WATER_AMBIENT
-
WEATHER_RAIN
-
WEATHER_RAIN_ABOVE
-
BLOCK_WET_GRASS_BREAK
-
BLOCK_WET_GRASS_FALL
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BLOCK_WET_GRASS_HIT
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BLOCK_WET_GRASS_PLACE
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BLOCK_WET_GRASS_STEP
-
BLOCK_WET_SPONGE_BREAK
-
BLOCK_WET_SPONGE_FALL
-
BLOCK_WET_SPONGE_HIT
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BLOCK_WET_SPONGE_PLACE
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BLOCK_WET_SPONGE_STEP
-
ENTITY_GENERIC_WIND_BURST
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ENTITY_WITCH_AMBIENT
-
ENTITY_WITCH_CELEBRATE
-
ENTITY_WITCH_DEATH
-
ENTITY_WITCH_DRINK
-
ENTITY_WITCH_HURT
-
ENTITY_WITCH_THROW
-
ENTITY_WITHER_AMBIENT
-
ENTITY_WITHER_BREAK_BLOCK
-
ENTITY_WITHER_DEATH
-
ENTITY_WITHER_HURT
-
ENTITY_WITHER_SHOOT
-
ENTITY_WITHER_SKELETON_AMBIENT
-
ENTITY_WITHER_SKELETON_DEATH
-
ENTITY_WITHER_SKELETON_HURT
-
ENTITY_WITHER_SKELETON_STEP
-
ENTITY_WITHER_SPAWN
-
ENTITY_WOLF_AMBIENT
-
ENTITY_WOLF_DEATH
-
ENTITY_WOLF_GROWL
-
ENTITY_WOLF_HOWL
-
ENTITY_WOLF_HURT
-
ENTITY_WOLF_PANT
-
ENTITY_WOLF_SHAKE
-
ENTITY_WOLF_STEP
-
ENTITY_WOLF_WHINE
-
BLOCK_WOODEN_DOOR_CLOSE
-
BLOCK_WOODEN_DOOR_OPEN
-
BLOCK_WOODEN_TRAPDOOR_CLOSE
-
BLOCK_WOODEN_TRAPDOOR_OPEN
-
BLOCK_WOODEN_BUTTON_CLICK_OFF
-
BLOCK_WOODEN_BUTTON_CLICK_ON
-
BLOCK_WOODEN_PRESSURE_PLATE_CLICK_OFF
-
BLOCK_WOODEN_PRESSURE_PLATE_CLICK_ON
-
BLOCK_WOOD_BREAK
-
BLOCK_WOOD_FALL
-
BLOCK_WOOD_HIT
-
BLOCK_WOOD_PLACE
-
BLOCK_WOOD_STEP
-
BLOCK_WOOL_BREAK
-
BLOCK_WOOL_FALL
-
BLOCK_WOOL_HIT
-
BLOCK_WOOL_PLACE
-
BLOCK_WOOL_STEP
-
ENTITY_ZOGLIN_AMBIENT
-
ENTITY_ZOGLIN_ANGRY
-
ENTITY_ZOGLIN_ATTACK
-
ENTITY_ZOGLIN_DEATH
-
ENTITY_ZOGLIN_HURT
-
ENTITY_ZOGLIN_STEP
-
ENTITY_ZOMBIE_AMBIENT
-
ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR
-
ENTITY_ZOMBIE_ATTACK_IRON_DOOR
-
ENTITY_ZOMBIE_BREAK_WOODEN_DOOR
-
ENTITY_ZOMBIE_CONVERTED_TO_DROWNED
-
ENTITY_ZOMBIE_DEATH
-
ENTITY_ZOMBIE_DESTROY_EGG
-
ENTITY_ZOMBIE_HORSE_AMBIENT
-
ENTITY_ZOMBIE_HORSE_DEATH
-
ENTITY_ZOMBIE_HORSE_HURT
-
ENTITY_ZOMBIE_HURT
-
ENTITY_ZOMBIE_INFECT
-
ENTITY_ZOMBIFIED_PIGLIN_AMBIENT
-
ENTITY_ZOMBIFIED_PIGLIN_ANGRY
-
ENTITY_ZOMBIFIED_PIGLIN_DEATH
-
ENTITY_ZOMBIFIED_PIGLIN_HURT
-
ENTITY_ZOMBIE_STEP
-
ENTITY_ZOMBIE_VILLAGER_AMBIENT
-
ENTITY_ZOMBIE_VILLAGER_CONVERTED
-
ENTITY_ZOMBIE_VILLAGER_CURE
-
ENTITY_ZOMBIE_VILLAGER_DEATH
-
ENTITY_ZOMBIE_VILLAGER_HURT
-
ENTITY_ZOMBIE_VILLAGER_STEP
-
-
Method Details
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values
-
fromNamespaceId
-
fromNamespaceId
-
fromId
-
key
@NotNull default @NotNull net.kyori.adventure.key.Key key()- Specified by:
key
in interfacenet.kyori.adventure.key.Keyed
- Specified by:
key
in interfaceProtocolObject
- Specified by:
key
in interfaceSound.Type
-